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Post by ShinobiMan on Jan 19, 2013 15:37:45 GMT -5
Look at all those years! Almost 10 years on the market (if you count it's domination in Brazil) the Sega Master System was like a lovable pet that lived to a ripe old age.
Question is, what was the best year of production? In other words, what year saw the release of the best games for the console?
If you live in the US... we're sorry, your year ends in 1991. For most everyone else in the world, you're going well into 1994.
Vote wisely! Once this poll ends, the results will be featured in a SegaMasterSystem.com video!
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Post by jessie on Jan 19, 2013 16:39:26 GMT -5
1987 for me as well! It was an incredible year!
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Post by kungfukid on Jan 20, 2013 11:24:31 GMT -5
For me it's 1993 - that in my opinion was the year that the actual potential of the system was really shown for the first times as the boundaries were pushed. An example of games released that year are: Cool Spot Ecco the Dolphin James Pond II The Jungle Book Micro Machines Mortal Kombat Power Strike II Robocop v The Terminator Sensible Soccer Streets of Rage Wonder Boy in Monster World I can understand others saying 1987 completely - as if you're talking about Master System exclusives then that was a great year. For overall technical programing and pushing the limits however, as well as bringing some great games established on much more advanced consoles, 1993 takes it for me.
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Post by shiningphantasy on Jan 20, 2013 14:31:07 GMT -5
I'd say it is definitely 1988 for me; with games like Phantasy Star, (Best 8-bit RPG) Miracle Warriors, Kenseiden, Wonder Boy in Monster Land, and introduction to what would later be my favorite series, Ys Book One. This was the first year where I felt that Sega could legitimately stand up to the NES with the quality of the games that were coming out.
Living in the US I'd have to say that the SMS was over for me by 1990 being that I picked up a Genesis within a week after launch, and was playing a lot of Turbografx-16 also via friends who had one. I was still tracking what was going on with the system with the various magazines that I paged through but couldn't really allocate funds to the platform with all of the 16-bit games coming out.
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Post by retroman on Jan 22, 2013 22:58:37 GMT -5
I would say 88 for me, because that year I was so into the SMS and NES and would compare graphics and show friends how much better the SMS was. In 89 the Genny was on the way so my intrest at the time was going to another.
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Post by jessie on Jan 23, 2013 22:06:33 GMT -5
I'd say it is definitely 1988 for me; with games like Phantasy Star, (Best 8-bit RPG) Miracle Warriors, Kenseiden, Wonder Boy in Monster Land, and introduction to what would later be my favorite series, Ys Book One. This was the first year where I felt that Sega could legitimately stand up to the NES with the quality of the games that were coming out. Living in the US I'd have to say that the SMS was over for me by 1990 being that I picked up a Genesis within a week after launch, and was playing a lot of Turbografx-16 also via friends who had one. I was still tracking what was going on with the system with the various magazines that I paged through but couldn't really allocate funds to the platform with all of the 16-bit games coming out. I love Miracle Warriors! I still have my original game! I even had the map laminated so it wouldn't fall apart!
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Post by shiningphantasy on Jan 23, 2013 22:12:48 GMT -5
I'd say it is definitely 1988 for me; with games like Phantasy Star, (Best 8-bit RPG) Miracle Warriors, Kenseiden, Wonder Boy in Monster Land, and introduction to what would later be my favorite series, Ys Book One. This was the first year where I felt that Sega could legitimately stand up to the NES with the quality of the games that were coming out. Living in the US I'd have to say that the SMS was over for me by 1990 being that I picked up a Genesis within a week after launch, and was playing a lot of Turbografx-16 also via friends who had one. I was still tracking what was going on with the system with the various magazines that I paged through but couldn't really allocate funds to the platform with all of the 16-bit games coming out. I love Miracle Warriors! I still have my original game! I even had the map laminated so it wouldn't fall apart! Yes that map was epic; stuff like that only had me further enthused about exploring each area of the game world completely. Mine did have some wear after playing through the game if I remember correctly.
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Post by kokichi on Jan 24, 2013 10:29:12 GMT -5
Yes that map was epic; stuff like that only had me further enthused about exploring each area of the game world completely. Mine did have some wear after playing through the game if I remember correctly. There was a famicom version of Miracle Warriors that came with a plastic/cloth like map (not sure what exactly it is made of) and a pewter figure - the map is much nicer than the paper one the SMS came with. They pop up on ebay every once in awhile.
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Post by jessie on Jan 24, 2013 18:39:18 GMT -5
Yes that map was epic; stuff like that only had me further enthused about exploring each area of the game world completely. Mine did have some wear after playing through the game if I remember correctly. There was a famicom version of Miracle Warriors that came with a plastic/cloth like map (not sure what exactly it is made of) and a pewter figure - the map is much nicer than the paper one the SMS came with. They pop up on ebay every once in awhile. I would like to get my hands on this one day! I saw an entire "webcast" by Happy Console Gamer on this series and he had the map and figure.
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Post by sheath on Jan 25, 2013 20:48:03 GMT -5
This is a tough call, but I went with 1988. For one it was the year I bought the Master System and the games available absolutely influenced that decision. Seeing Space Harrier and After Burner was key for me. But the year R-Type, Golvellius Valley of Doom, and Shinobi came out was the defining year for the Master System for me.
That year I also spent a ton of time with Zillion, Zillion 2 Triformation, Double Dragon, Quartet, Great Baseball, Great Golf, Enduro Racer, Alien Syndrome, and Action Fighter.
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Post by figment1988 on Feb 11, 2013 1:39:45 GMT -5
1988 was the best year due to the ports of R-type, Shinobi, and Double Dragon which was more superior to the NES version since it had 2 player co-op rather than the NES which alternated players.
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Post by JeremiahJT on Feb 12, 2013 18:23:07 GMT -5
Is there a good place to look at the releases by year?
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Post by ShinobiMan on Feb 12, 2013 19:21:02 GMT -5
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Post by duttroid on Dec 27, 2013 20:30:33 GMT -5
'88 saw some excellent releases.
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